#Dirt rally revive mod#
In rare cases, the rendering output may appear unnaturally dark when this mod is active.Half Life: Alyx and Star Wars: Squadrons do not work, because they don't like you replacing their openvr_dll.api.I intend to keep working on the performance, quality and compatibility of this mod, so do check back occasionally. Please do not judge the quality of FSR solely by this mod :) Due to the nature of this generic hack, I cannot guarantee nor control that all of these recommendations are actually met for any particular game. AMD has specific recommendations where and how FSR should be placed in the render pipeline. Please understand that the approach taken here cannot guarantee the optimal quality that FSR might, in theory, be capable of. This is a best-effort experiment and hack to bring this upscaling technique to VR games which do not support it natively. Fallout 4 VR Native vs FSR upsampling vs CAS sharpening.In case you run into issues, the log file ( openvr_mod.log) may provide clues to what's going on. In case you want to uninstall the mod, simply remove the openvr_api.dll file again and rename the original openvr_ back to openvr_api.dll. You should now edit the openvr_mod.cfg to your liking and adjust the renderScale and sharpness parameters to your liking. Rename the existing openvr_api.dll to openvr_, then extract both the openvr_api.dll and the openvr_mod.cfg from the archive to this directory. For Unreal 4 games, look in: \Engine\Binaries\ThirdParty\OpenVR\OpenVRvX_Y_Z.For Unity games, look in: \_Data\Plugins.It might be located right next to the main executable (e.g.To install, find the location of the openvr_api.dll in the game's installation folder: This modified openvr_api.dll allows you to apply FidelityFX SuperResolution upscaling to many SteamVR games, as long as they use D3D11. Modified OpenVR DLL with AMD FidelityFX SuperResolution Upscaler